Moxi Sandbox

—/—↗ Github
TYPE → COMPILE → VOXELS → TYPE → COMPILE → VOXELS → TYPE → COMPILE → VOXELS → TYPE → COMPILE → VOXELS → TYPE → COMPILE → VOXELS → TYPE → COMPILE → VOXELS → TYPE → COMPILE → VOXELS → TYPE → COMPILE → VOXELS → TYPE → COMPILE → VOXELS → TYPE → COMPILE → VOXELS → TYPE → COMPILE → VOXELS → TYPE → COMPILE → VOXELS → TYPE → COMPILE → VOXELS → TYPE → COMPILE → VOXELS → TYPE → COMPILE → VOXELS → TYPE → COMPILE → VOXELS → TYPE → COMPILE → VOXELS → TYPE → COMPILE → VOXELS → TYPE → COMPILE → VOXELS → TYPE → COMPILE → VOXELS → TYPE → COMPILE → VOXELS → TYPE → COMPILE → VOXELS → TYPE → COMPILE → VOXELS → TYPE → COMPILE → VOXELS → TYPE → COMPILE → VOXELS → TYPE → COMPILE → VOXELS → TYPE → COMPILE → VOXELS → TYPE → COMPILE → VOXELS → TYPE → COMPILE → VOXELS → TYPE → COMPILE → VOXELS → TYPE → COMPILE → VOXELS → TYPE → COMPILE → VOXELS → TYPE → COMPILE → VOXELS → TYPE → COMPILE → VOXELS → TYPE → COMPILE → VOXELS → TYPE → COMPILE → VOXELS → TYPE → COMPILE → VOXELS → TYPE → COMPILE → VOXELS → TYPE → COMPILE → VOXELS → TYPE → COMPILE → VOXELS →

Moxi source code

write or paste Moxi code here — CMD+ENTER builds locally

Viewport

loading viewport…
0 voxels
Marching cubes smooths the compiled voxel field
Uses your current camera view — mobile opens sharing options
GLB preserves Moxi colors — OBJ exports geometry only

Status log

Awaiting compile